Electronic Arts Stock Today
EA Stock | USD 142.90 4.19 3.02% |
PerformanceVery Weak
| Odds Of DistressVery Low
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Electronic Arts is trading at 142.90 as of the 18th of March 2025, a 3.02 percent increase since the beginning of the trading day. The stock's open price was 138.71. Electronic Arts has a very small chance of experiencing financial distress in the next few years, but has generated negative returns over the last 90 days. Note, on September 6, 2024, Representative John James of US Congress acquired under $15k worth of Electronic Arts's common stock.
Business Domain Media & Entertainment | IPO Date 26th of March 1990 | Category Communication Services |
Electronic Arts Inc. develops, markets, publishes, and distributes games, content, and services for game consoles, PCs, mobile phones, and tablets worldwide. Electronic Arts Inc. was incorporated in 1982 and is headquartered in Redwood City, California. The company has 260.62 M outstanding shares of which 11.31 M shares are currently sold short in the market by investors with about 2.07 days to cover all shorted shares. More on Electronic Arts
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Electronic Stock Highlights
ESG Sustainability
Environmental | Governance | Social |
CEO and Director | Andrew Wilson | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Thematic Ideas | Showing 3 out of 5 themes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Business Concentration | Interactive Home Entertainment, Electronic Gaming & Multimedia, Communication Services, Stock Exchange Of, SP 500 Index, NASDAQ 100 Equal, Nasdaq 100, NASDAQ 100 Pre, Nasdaq Benchmark Consumer, NASDAQ Composite, SET Total Return, SET100 Index, NASDAQ Composite Total, Video Games, Corona Opportunity, Music and Video, Online Gaming, Business Services, Communication Services, Entertainment, Electronic Gaming & Multimedia, Communication Services (View all Sectors) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Financial Strength
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Debt LevelsElectronic Arts can leverage the use of borrowed funds to amplify returns from an investment. In general, analyzing the relationship between debt to total assets helps investors to understand Electronic Arts' financial leverage. It provides some insight into what part of Electronic Arts' total assets is financed by creditors.
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Electronic Arts (EA) is traded on NASDAQ Exchange in USA. It is located in 209 Redwood Shores Parkway, Redwood City, CA, United States, 94065 and employs 13,700 people. Electronic Arts is listed under Interactive Home Entertainment category by Fama And French industry classification. The company currently falls under 'Large-Cap' category with a market capitalization of 36.15 B. Electronic Arts is active under Entertainment sector as part of Communication Services industry. The entity has 260.62 M outstanding shares of which 11.31 M shares are currently sold short in the market by investors with about 2.07 days to cover all shorted shares.
Electronic Arts reports about 1.87 B in cash with 2.31 B of positive cash flow from operations. This results in cash-per-share (CPS) ratio of 6.79.
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Ownership AllocationThe majority of Electronic Arts outstanding shares are owned by other corporate entities. These outside corporations are usually referred to as non-private investors looking to obtain positions in Electronic Arts to benefit from reduced commissions. Consequently, institutional investors are subject to a different set of regulations than regular investors in Electronic Arts. Please pay attention to any change in the institutional holdings of Electronic Arts as this could imply that something significant has changed or is about to change at the company. On September 6, 2024, Representative John James of US Congress acquired under $15k worth of Electronic Arts's common stock.
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Electronic Stock Institutional Holders
Instituion | Recorded On | Shares | |
Northern Trust Corp | 2024-12-31 | 3.3 M | |
Amvescap Plc. | 2024-12-31 | 3.2 M | |
Macquarie Group Ltd | 2024-12-31 | 3 M | |
Amundi | 2024-12-31 | 3 M | |
Ubs Asset Mgmt Americas Inc | 2024-12-31 | 2.7 M | |
Bank Of America Corp | 2024-12-31 | 2.4 M | |
Alliancebernstein L.p. | 2024-12-31 | 2.3 M | |
Goldman Sachs Group Inc | 2024-12-31 | 2.1 M | |
Dimensional Fund Advisors, Inc. | 2024-12-31 | 2.1 M | |
Blackrock Inc | 2024-12-31 | 29.7 M | |
Vanguard Group Inc | 2024-12-31 | 28.9 M |
Electronic Arts Historical Income Statement
Electronic Stock Against Markets
Electronic Arts Corporate Management
Mihir Vaidya | Chief Arts | Profile | |
Marija RadulovicNastic | Chief Development | Profile | |
Andrew Uerkwitz | Vice Relations | Profile | |
Christopher Bruzzo | Chief Marketing Officer | Profile |
Check out Investing Opportunities to better understand how to build diversified portfolios, which includes a position in Electronic Arts. Also, note that the market value of any company could be closely tied with the direction of predictive economic indicators such as signals in nation. For information on how to trade Electronic Stock refer to our How to Trade Electronic Stock guide.You can also try the Analyst Advice module to analyst recommendations and target price estimates broken down by several categories.
Is Interactive Home Entertainment space expected to grow? Or is there an opportunity to expand the business' product line in the future? Factors like these will boost the valuation of Electronic Arts. If investors know Electronic will grow in the future, the company's valuation will be higher. The financial industry is built on trying to define current growth potential and future valuation accurately. All the valuation information about Electronic Arts listed above have to be considered, but the key to understanding future value is determining which factors weigh more heavily than others.
Quarterly Earnings Growth 0.037 | Dividend Share 0.76 | Earnings Share 3.93 | Revenue Per Share | Quarterly Revenue Growth (0.03) |
The market value of Electronic Arts is measured differently than its book value, which is the value of Electronic that is recorded on the company's balance sheet. Investors also form their own opinion of Electronic Arts' value that differs from its market value or its book value, called intrinsic value, which is Electronic Arts' true underlying value. Investors use various methods to calculate intrinsic value and buy a stock when its market value falls below its intrinsic value. Because Electronic Arts' market value can be influenced by many factors that don't directly affect Electronic Arts' underlying business (such as a pandemic or basic market pessimism), market value can vary widely from intrinsic value.
Please note, there is a significant difference between Electronic Arts' value and its price as these two are different measures arrived at by different means. Investors typically determine if Electronic Arts is a good investment by looking at such factors as earnings, sales, fundamental and technical indicators, competition as well as analyst projections. However, Electronic Arts' price is the amount at which it trades on the open market and represents the number that a seller and buyer find agreeable to each party.