Esports Entertainment Group Insiders

Esports Entertainment employs about 100 people. The company is managed by 9 executives with a total tenure of roughly 234 years, averaging almost 26.0 years of service per executive, having 11.11 employees per reported executive. Recap of Esports Entertainment's management performance can provide insight into the venture performance.
Leon Martynenko  CEO
Director CEO
  
Check out Risk vs Return Analysis to better understand how to build diversified portfolios. Also, note that the market value of any company could be closely tied with the direction of predictive economic indicators such as signals in bureau of economic analysis.

Esports Entertainment Management Team Effectiveness

The company has return on total asset (ROA) of (0.3112) % which means that it has lost $0.3112 on every $100 spent on assets. This is way below average. Similarly, it shows a return on equity (ROE) of (191.6574) %, meaning that it generated substantial loss on money invested by shareholders. Esports Entertainment's management efficiency ratios could be used to measure how well Esports Entertainment manages its routine affairs as well as how well it operates its assets and liabilities.

Esports Entertainment Workforce Comparison

Esports Entertainment Group is one of the top stocks in number of employees category among its peers. The total workforce of Communication Services industry is currently estimated at about 1,091. Esports Entertainment holds roughly 100.0 in number of employees claiming about 9% of stocks in Communication Services industry.
The company has Profit Margin (PM) of (2.05) %, which may suggest that it does not properly executes on its current pricing strategies or is unable to control all of the operational costs. This is way below average. Similarly, it shows Operating Margin (OM) of (1.86) %, which suggests for every $100 dollars of sales, it generated a net operating loss of $1.86.

Esports Entertainment Notable Stakeholders

An Esports Entertainment stakeholder refers to an individual interested in an outcome of the business. Different stakeholders have different interests, and companies such as Esports Entertainment often face trade-offs trying to please all of them. Esports Entertainment's stakeholders can have a positive or negative influence on the entity's direction, and there are a lot of executives involved in getting Esports Entertainment's stock to the level that pleases all shareholders. Keeping track of the stakeholders is a great way to stay on top of things affecting its ongoing price.
Leon MartynenkoDirector CEOProfile
Michael VillaniCFO ControllerProfile
Damian CACOO DirectorProfile
Michel MorizotSenior TechnologyProfile
David WilliamsSenior EsportsProfile
Jennifer PaceChief OfficerProfile
Lydia RoyCompliance CounselProfile
LLB LLBChief OfficerProfile
Brian CordryHead EsportsProfile

Esports Entertainment Workforce Analysis

Traditionally, organizations such as Esports Entertainment use manpower efficiency calculations for various incentive schemes, employee appraisal, or as an initiative to improve the processes. However, it can also be used by investors to make long-term investment decisions. The trends in the profit per employee or revenue per employee are measured by net income or revenue divided by the current number of full-time employees over a given time interval. Because workforce needs differ across sectors, these ratios could be used to compare Esports Entertainment within its industry.

Esports Entertainment Manpower Efficiency

Return on Esports Entertainment Manpower

Revenue Per Employee229.7K
Revenue Per Executive2.6M
Net Loss Per Employee322.9K
Net Loss Per Executive3.6M
Check out Risk vs Return Analysis to better understand how to build diversified portfolios. Also, note that the market value of any company could be closely tied with the direction of predictive economic indicators such as signals in bureau of economic analysis.
You can also try the Earnings Calls module to check upcoming earnings announcements updated hourly across public exchanges.

Other Consideration for investing in Esports Pink Sheet

If you are still planning to invest in Esports Entertainment check if it may still be traded through OTC markets such as Pink Sheets or OTC Bulletin Board. You may also purchase it directly from the company, but this is not always possible and may require contacting the company directly. Please note that delisted stocks are often considered to be more risky investments, as they are no longer subject to the same regulatory and reporting requirements as listed stocks. Therefore, it is essential to carefully research the Esports Entertainment's history and understand the potential risks before investing.
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