Gaming Total Current Liabilities from 2010 to 2025

GLPI Stock  USD 50.40  0.09  0.18%   
Gaming Leisure's Total Current Liabilities is increasing with slightly volatile movements from year to year. Total Current Liabilities is predicted to flatten to about 320.4 M. Total Current Liabilities is the total amount of liabilities that Gaming Leisure Properties is expected to pay within one year, including debts, accounts payable, and other short-term financial obligations. View All Fundamentals
 
Total Current Liabilities  
First Reported
2011-12-31
Previous Quarter
344.7 M
Current Value
347.2 M
Quarterly Volatility
145.6 M
 
Yuan Drop
 
Covid
Check Gaming Leisure financial statements over time to gain insight into future company performance. You can evaluate financial statements to find patterns among Gaming Leisure's main balance sheet or income statement drivers, such as Depreciation And Amortization of 153.4 M, Interest Expense of 218.2 M or Selling General Administrative of 68.3 M, as well as many indicators such as Price To Sales Ratio of 11.11, Dividend Yield of 0.0784 or PTB Ratio of 3.85. Gaming financial statements analysis is a perfect complement when working with Gaming Leisure Valuation or Volatility modules.
  
Check out the analysis of Gaming Leisure Correlation against competitors.

Latest Gaming Leisure's Total Current Liabilities Growth Pattern

Below is the plot of the Total Current Liabilities of Gaming Leisure Properties over the last few years. Total Current Liabilities is an item on Gaming Leisure balance sheet that include short term debt, accounts payable, accrued salaries payable, payroll taxes payable, accrued liabilities and other debts. Total Current Liabilities of Gaming Leisure Properties are important to investors because some useful performance ratios such as Current Ratio and Quick Ratio require Total Current Liabilities to be accurate. It is the total amount of liabilities that a company is expected to pay within one year, including debts, accounts payable, and other short-term financial obligations. Gaming Leisure's Total Current Liabilities historical data analysis aims to capture in quantitative terms the overall pattern of either growth or decline in Gaming Leisure's overall financial position and show how it may be relating to other accounts over time.
Total Current Liabilities10 Years Trend
Slightly volatile
   Total Current Liabilities   
       Timeline  

Gaming Total Current Liabilities Regression Statistics

Arithmetic Mean277,048,275
Geometric Mean191,734,927
Coefficient Of Variation63.17
Mean Deviation152,035,741
Median320,449,407
Standard Deviation175,006,026
Sample Variance30627.1T
Range511.9M
R-Value0.88
Mean Square Error7342.8T
R-Squared0.78
Slope32,385,862
Total Sum of Squares459406.6T

Gaming Total Current Liabilities History

2025320.4 M
2024534.3 M
2023382.5 M
2022420.4 M
2021476.9 M
2020412.1 M
2019411.2 M

About Gaming Leisure Financial Statements

Investors use fundamental indicators, such as Gaming Leisure's Total Current Liabilities, to determine how well the company is positioned to perform in the future. Although Gaming Leisure's investors may analyze each financial statement separately, they are all interrelated. Understanding these patterns can help investors make the right trading decisions.
Last ReportedProjected for Next Year
Total Current Liabilities534.3 M320.4 M

Currently Active Assets on Macroaxis

When determining whether Gaming Leisure Properties offers a strong return on investment in its stock, a comprehensive analysis is essential. The process typically begins with a thorough review of Gaming Leisure's financial statements, including income statements, balance sheets, and cash flow statements, to assess its financial health. Key financial ratios are used to gauge profitability, efficiency, and growth potential of Gaming Leisure Properties Stock. Outlined below are crucial reports that will aid in making a well-informed decision on Gaming Leisure Properties Stock:
Check out the analysis of Gaming Leisure Correlation against competitors.
You can also try the Performance Analysis module to check effects of mean-variance optimization against your current asset allocation.
Is Other Specialized REITs space expected to grow? Or is there an opportunity to expand the business' product line in the future? Factors like these will boost the valuation of Gaming Leisure. If investors know Gaming will grow in the future, the company's valuation will be higher. The financial industry is built on trying to define current growth potential and future valuation accurately. All the valuation information about Gaming Leisure listed above have to be considered, but the key to understanding future value is determining which factors weigh more heavily than others.
Quarterly Earnings Growth
0.006
Dividend Share
3.04
Earnings Share
2.87
Revenue Per Share
5.614
Quarterly Revenue Growth
0.056
The market value of Gaming Leisure Properties is measured differently than its book value, which is the value of Gaming that is recorded on the company's balance sheet. Investors also form their own opinion of Gaming Leisure's value that differs from its market value or its book value, called intrinsic value, which is Gaming Leisure's true underlying value. Investors use various methods to calculate intrinsic value and buy a stock when its market value falls below its intrinsic value. Because Gaming Leisure's market value can be influenced by many factors that don't directly affect Gaming Leisure's underlying business (such as a pandemic or basic market pessimism), market value can vary widely from intrinsic value.
Please note, there is a significant difference between Gaming Leisure's value and its price as these two are different measures arrived at by different means. Investors typically determine if Gaming Leisure is a good investment by looking at such factors as earnings, sales, fundamental and technical indicators, competition as well as analyst projections. However, Gaming Leisure's price is the amount at which it trades on the open market and represents the number that a seller and buyer find agreeable to each party.